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f6ee4b9c2a
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tri2d now use integers when put on screen. Fixes missing pixels and overdraw
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2024-03-12 21:32:45 -04:00 |
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3147e6e9a5
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t
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2024-03-12 15:27:45 -04:00 |
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931f7e5c48
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added features :)
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2024-03-11 20:52:34 -04:00 |
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34e70de2f9
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added a bunch of features, preparing to read from obj files for display
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2024-03-10 01:58:05 -05:00 |
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6ef21998a4
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yay
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2024-01-03 15:37:56 -05:00 |
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3a274a9d61
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test
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2024-01-03 15:13:45 -05:00 |
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9e26b69f7b
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reaa
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2023-12-28 03:11:09 -05:00 |
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717c45260d
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Major optimizations. Also did some perf testing, which is contained in drawmodeperf.org
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2023-12-05 22:49:33 -05:00 |
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46678bd628
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ree
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2023-12-05 19:11:36 -05:00 |
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042c004341
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raa
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2023-12-04 18:50:16 -05:00 |
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2ff6576142
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Got a point rendering, but still need to cull it if behind
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2023-12-03 03:35:47 -05:00 |
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b97fca038c
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Fixed Makefile
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2023-12-02 21:45:42 -05:00 |
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ed3acb7ff7
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eepy
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2023-12-02 02:49:06 -05:00 |
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