Removed dep on assets
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assets/null.png
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assets/null.png
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@ -241,7 +241,7 @@ float ScaleToFit(Vector2 src, Vector2 dst) {
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int main(int argc, char *argv[]) {
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// Initialization
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//--------------------------------------------------------------------------------------
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int screenWidth = 1280;
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int screenWidth = 800;
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int screenHeight = 800;
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// SetConfigFlags(FLAG_MSAA_4X_HINT | FLAG_WINDOW_RESIZABLE);
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@ -178,10 +178,17 @@ void MprisPlayer::UpdateTexture() {
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}
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RayTexture::RayTexture() {
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tex = LoadTexture(ASSET_DIR "/null.png" );
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auto rtex = LoadRenderTexture(300,300);
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BeginTextureMode(rtex);
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DrawRectangle(0,0,300,300,BLACK);
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EndTextureMode();
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auto img = LoadImageFromTexture(rtex.texture);
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tex = LoadTextureFromImage(img);
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UnloadImage(img);
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UnloadRenderTexture(rtex);
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GenTextureMipmaps(&tex);
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SetTextureFilter(tex, TEXTURE_FILTER_BILINEAR);
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path = ASSET_DIR "/null.png";
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path = "null";
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}
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RayTexture::RayTexture(Image img) {
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