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					 1 changed files with 1 additions and 2 deletions
				
			
		|  | @ -92,9 +92,8 @@ func (window RayGuiWindow) IsTouchingRegion(posvec rl.Vector2, rect rl.Rectangle | |||
| } | ||||
| 
 | ||||
| func (window *RayGuiWindow) Draw() { | ||||
| 	rl.DrawRectangle(int32(window.Pos.X), int32(window.Pos.Y)-int32(window.GetBorderRect().Height, int32(window.Size.X), int32(window.GetBorderRect().Height), rl.Gray) | ||||
| 	rl.DrawRectangle(int32(window.Pos.X), int32(window.Pos.Y)-int32(window.GetBorderRect().Height), int32(window.Size.X), int32(window.GetBorderRect().Height), rl.Gray) | ||||
| 
 | ||||
| 	 | ||||
| 	rl.DrawText(fmt.Sprint(window.AcceptingInput), int32(window.Pos.X-20), int32(window.Pos.Y)-20, 12, rl.Blue) | ||||
| 	//fmt.Printf("WindowDraw at %i, %i\n", window.X, window.Y) | ||||
| 	DrawTextureFlipped(&window.Texture.Texture, int32(window.Pos.X), int32(window.Pos.Y)) | ||||
|  |  | |||
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