InventorX
  • Joined on 2023-11-30
InventorX created repository InventorX/bsptest 2024-04-20 00:41:24 -04:00
InventorX created repository InventorX/raytray 2024-04-13 00:30:03 -04:00
InventorX pushed to master at InventorX/chashmap 2024-03-29 15:34:57 -04:00
d89cb2ca05 test
InventorX pushed to master at InventorX/C3D 2024-03-29 15:34:37 -04:00
InventorX created branch master in InventorX/chashmap 2024-03-29 01:02:05 -04:00
InventorX pushed to master at InventorX/chashmap 2024-03-29 01:02:05 -04:00
a7124a9f87 first
InventorX created repository InventorX/chashmap 2024-03-29 01:01:24 -04:00
InventorX pushed to master at InventorX/C3D 2024-03-24 22:41:54 -04:00
7f9cd7ef7c raaaaaaa
InventorX pushed to master at InventorX/C3D 2024-03-13 12:20:41 -04:00
InventorX pushed to master at InventorX/C3D 2024-03-12 21:32:50 -04:00
f6ee4b9c2a tri2d now use integers when put on screen. Fixes missing pixels and overdraw
InventorX pushed to master at InventorX/C3D 2024-03-12 16:25:27 -04:00
8165a5c760 fixxed missing pixels
InventorX pushed to master at InventorX/C3D 2024-03-12 15:27:48 -04:00
InventorX pushed to master at InventorX/C3D 2024-03-12 13:24:42 -04:00
adf5e6a761 added drawing cuttoffs to triangle functions
InventorX pushed to master at InventorX/C3D 2024-03-12 12:55:11 -04:00
129c84d43e further optomizations and unified scanline draw
InventorX pushed to master at InventorX/C3D 2024-03-11 23:30:20 -04:00
ef6fb628b5 raa2
InventorX pushed to master at InventorX/C3D 2024-03-11 23:30:07 -04:00
InventorX pushed to master at InventorX/C3D 2024-03-11 23:29:28 -04:00
4f1539103c todo
InventorX pushed to master at InventorX/C3D 2024-03-11 23:27:03 -04:00
2869f5ccdd actually use optomizaiton on both types of tris
InventorX pushed to master at InventorX/C3D 2024-03-11 23:13:53 -04:00
f8a7fc9a3c da mario test
InventorX pushed to master at InventorX/C3D 2024-03-11 22:14:39 -04:00
11e9fae640 loading from files